A PLATFORM FOR INDIE TEAMS, INVESTORS, PUBLISHERS AND INDUSTRY PROFESSIONALS

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Who we are

ACHIEVERS HUB is a meeting point for indie teams, investors, publishers and mentors where they can share knowledge, resources, connections and successfully collaborate on new amazing projects.

For Developers

ACHIEVERS HUB helps developers improve their products by feedback and individual consultations from mentors, provides workshops, webinars, business support, professional services, and access to the network of investors and publishers. All benefits are divided into three packages:

What developer gets Light Optimal Individual

Primary feedback from mentors

We analyze the project, the team, their strengths and weaknesses, and give recommendations on gameplay, art, sound, game design, monetization, etc.

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Free access to the webinars

Free participation in monthly useful webinars / workshops from our mentors for up to 3 team members. Webinars cover such topics as game design, analytics, platforms, marketing, negotiations, publishing, etc

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Free access to the knowledge base

Knowledge base is a constantly updated base of templates and useful materials for indie developers including pitching templates, roadmap templates, market overviews, etc.

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Including the game to ACHIEVERS HUB portfolio*

Over 200 investors and publishers in ACHIEVERS HUB network get notifications about the new games in the portfolio, can check these games and contact developers through ACHIEVERS HUB

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Special benefits from partners (including free or discounted tickets to events, free booths etc)

You can find some of our partners here

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Monthly feedback from mentors

Developer gets an opportunity to send the game for feedback every month

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Partners’ consultancy (HR, PR, legal, finance)

Developer gets an opportunity to get a free consultancy from HR, PR, legal and finance partners of ACHIEVERS HUB (1 hr of free consultancy from each partner)

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Pitch deck preparation

ACHIEVERS HUB provides feedback and recommendations for the pitch deck or product presentation

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Help with pitching

Pitching training and consultation

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Dedicated search for investors and publishers

ACHIEVERS HUB creates a list of investors and publishers that matches developer’s game

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Negotiations with publishers

ACHIEVERS HUB pitches the game to publishers and participates in negotiations, if needed

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Fundraising*

ACHIEVERS HUB helps developers raise funds for their game

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Preparation and participation in the events

ACHIEVERS HUB helps organize participation in the events, prepare a booth, and can represent the developers at the show (agreed separately)

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Help with self publishing

ACHIEVERS HUB provides support and consultancy regarding self publishing

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Billed quarterly

$39

a month

$99

a month

$399

a month

Billed yearly

$33

a month

$84

a month

$340

a month

Select Select Select
We are flexible and ready to discuss individual terms with all developers who submit their projects to ACHIEVERS HUB.
*if the contract with publisher or investor is signed as a result of ACHIEVERS HUB introduction within the first 6 month after the introduction, ACHIEVERS HUB also gets 5% of the revenue share (deducted from developer’s share during the first 6 month after release)

HOW IT WORKS

HOW IT WORKS
1. APPLICATION AND SELECTION

Developer fills in the application form.
With the help of our mentors, we check all the applications thoroughly and get back to the team with feedback.

HOW IT WORKS
2. PRIMARY FEEDBACK

We analyze the project, the team, their strengths and weaknesses and give basic recommendations.
We match developers with the right mentors based on their needs and preferences (if this is included in the package).

HOW IT WORKS
3. MENTORSHIP AND GUEST SESSIONS

Mentors help developers improve their products by individual consultations and webinars Except product advice, our residents can also get marketing, PR, HR and strategic advice, communication and soft skills training

HOW IT WORKS
4. KNOWLEDGE BASE

All developers in our network get an access to the knowledge base, that consists of templates and useful materials for indie developers including pitching templates, roadmap templates, market overviews, etc.

HOW IT WORKS
5. FUNDRAISING AND PUBLISHER SEARCH

We share the information about projects with more than 200 investors and publishers in our network.
We provide help with the pitch and presentation, and participate in negotiations (if this is included in the package).

HOW IT WORKS
6. CONTINUOUS SUPPORT

We help the teams get connected to partners and service providers. All our residents get access to special benefits from our partners, eg discounts and free consultations, free booths, tickets to events etc.

WHAT YOU GET

WHAT YOU GET
PRODUCT ADVICE

feedback and guidance from experienced mentors

WHAT YOU GET
BUSINESS ADVICE

HR, PR, finance, legal and marketing advice

WHAT YOU GET
PROFESSIONAL SERVICES

help with company incorporation, bank account set up, recruiting, accounting

WHAT YOU GET
PERSONAL DEVELOPMENT

soft skills training from guest speakers

WHAT YOU GET
FUNDRAISING

help with the pitch, negotiation and value proposition for investors

WHAT YOU GET
REPRESENTATION

representation at major game shows, summits etc

WHAT YOU GET
NETWORK

connections to investors and publishers, service providers, media and peers

WHAT YOU GET
Additional Benefits

discounts and free passes to industry events, PR coverage, access to the knowledge base etc.

WHOM ARE WE LOOKING FOR

We accept projects starting from the first playable version. Currently, we’re mainly looking for mobile, PC and browser games, as most mentors in our community are focused on these platforms. However, we’re constantly widen our mentors’ network so you may apply the game on any platform and we’ll find out how we can help you.

Apply Now

MENTORS

If you want to go somewhere, it’s best to ask someone who has already been there. Our network of mentors consists of seasoned industry professionals with an insight on how to run a game development company and expert knowledge in certain fields such as game design, producing, art, marketing, business and more.

Among our mentors are:

If you are an industry professional who wants to share knowledge and help independent game developers build better projects, contact us at mentors@a-hub.biz and get to know more.

PARTNERS

These are some of the amazing companies that work very closely with ACHIEVERS HUB to help our residents explore opportunities for securing publishing, marketing, software, business services and more.

REVIEWS

OUR NEXT WEBINAR

Falko Boecker “Hyper-Speed for Hyper-Casual – How rapid testing is changing the game”

Falko is a Senior Publishing Manager at JoyPac. He has been working in the games industry for over 10 years and is focused on bringing publishers and developers together, often bridging the gap between Europe, Asia, and the Americas. Before joining the JoyPac team in Copenhagen, he represented acclaimed free-to-play and mobile publishers like Gamigo and Flaregames, as well as remote control production’s talented family of development studios.

Publishers are well known to be risk-averse, however more and more of them are willing to step in and work with developers from the earliest of prototypes. Learn why publishers are taking more risks in an increasingly competitive market and how you can work with a publisher to set a rapid testing environment and get your games in front of the audience in less than a week.

Date: May 28th, 2020
Time: 5 PM EEST
Language: EN

Register

FAQ

DO I NEED TO MOVE SOMEWHERE IF I'M SELECTED?

The most of our educational activities are online. You can participate in our program from wherever you are, no relocation is needed.

WHEN IS THE DEADLINE FOR AN APPLICATION?

There is no deadline for an application. In a fast emerging, rapidly changing industry like ours, it’s crucial to get support and launch the game when the time is right. You don’t need to wait for “the next batch”. Our application form is always open.

WHAT IS THE LENGTH OF THE PROGRAM?

The support program length is flexible. We understand that different products need different amounts of time before launching, so we help the teams during the entire project lifecycle.

WHAT STAGE SHOULD BE MY GAME AT?

We accept projects starting from the first playable version. If it represents the core gameplay and main functional gameplay elements, you’re fine.

WHICH PLATFORMS DO YOU WORK WITH?

Currently, we’re mainly looking for mobile, PC and browser games, as the most of the mentors in our community are focused on these platforms. However, we’re constantly widen our mentors’ network so you may apply the game on any platform and we’ll find out how we can help you.

WHAT IF I DON’T NEED A PUBLISHER?

First of all, we can help you understand, if you really need a publisher or not. But whether you’re looking for a publisher or want to self-publish, whether it’s your first game or you have already published titles, we will help you get your games into the market efficiently.

WHAT IF ALL I NEED IS FUNDING?

We will be happy to help you identify and improve the reasons why you still don’t have funding. We will help you with the tools, strategy, research, and teach you how to effectively pitch and make your game appealing to publishers and investors.

CONTACTS

PORTFOLIO | KNOWLEDGE BASE